# Order

> The position this element should take in the parent category.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Categorization](/engine/6000.3/script-reference/unityengine/categorization.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int Order { get; set; }
```

### Remarks

If elements with different Name are at same Order, they are sorted by their [ElementInfoAttribute.Name](/engine/6000.3/script-reference/unityengine/categorization/elementinfoattribute/name.md).

If Order is not specified, int.MaxValue will be used.
