# Name

> The name to use for this category.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Categorization](/engine/6000.3/script-reference/unityengine/categorization.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public string Name { get; set; }
```

### Remarks

If Name is not specified, the element name will be used. This can falback on type name if no [ElementInfoAttribute](/engine/6000.3/script-reference/unityengine/categorization/elementinfoattribute.md) specifying Name.
