# SetColor(Color)

> Set the color of the renderer. Will be multiplied with the UIVertex color and the Canvas color.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.UIModule

```csharp
public void SetColor(Color color)
```

### Parameters

**** (\[Color]\(/engine/6000.3/script-reference/unityengine/color)): Renderer multiply color.
