# hasPopInstruction

> Enable 'render stack' pop draw call.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.UIModule

```csharp
public bool hasPopInstruction { get; set; }
```

### Remarks

When rendering using the hierarchy the renderer can insert a 'pop'. The pop instruction is executed after all children have been rendered. The canvas renderer is rerendered using the configured pop materials.

See: [CanvasRenderer.SetPopMaterial](/engine/6000.3/script-reference/unityengine/canvasrenderer/setpopmaterial.md) [CanvasRenderer.popMaterialCount](/engine/6000.3/script-reference/unityengine/canvasrenderer/popmaterialcount.md).
