# room

> Room effect level at low frequencies in millibels (mB). Ranges from -10000.0 to 0.0. Default is 0.0.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public float room { get; set; }
```
