# useGlobalAngle

> Should the forceAngle use global space?

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public bool useGlobalAngle { get; set; }
```

### Remarks

When true, the `forceAngle` is specified in global-space.  When false, the `forceAngle` is specified in local-space.
