# IsDestinationSupported(FrameCaptureDestination)

> Is Capture destination supported.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Apple](/engine/6000.3/script-reference/unityengine/apple.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool IsDestinationSupported(FrameCaptureDestination dest)
```

### Parameters

**** (\[FrameCaptureDestination]\(/engine/6000.3/script-reference/unityengine/apple/framecapturedestination)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
