# BeginCaptureToFile(string)

> Begin Capture to the specified file.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Apple](/engine/6000.3/script-reference/unityengine/apple.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void BeginCaptureToFile(string path)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)):&#x20;
