# RemoveSettings(int)

> Removes the build settings matching the agent type ID.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AI](/engine/6000.3/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public static void RemoveSettings(int agentTypeID)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The ID of the entry to remove.

### Remarks

If no matching settings are found or the agentTypeID is the default value 0, nothing is removed.
