# CurrentCpuLevel

> Current CPU performance level. This value updates once per frame when changes are applied to IDevicePerformanceControl.CpuLevel. Value in the range [ MinCpuPerformanceLevel, IDevicePerformanceControl.MaxCpuPerformanceLevel ] or UnknownPerformanceLevel.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.3/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public int CurrentCpuLevel { readonly get; set; }
```
