# automaticGameMode

> Whether automated target frame rate based on device GameMode settings should be used.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.3/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public bool automaticGameMode { get; set; }
```
