# WindowsBuildAndRunDeployTarget

> Specifies which Windows device to deploy and launch the Windows app on when using Build and Run from the Editor.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public enum WindowsBuildAndRunDeployTarget
```

## Remarks

This setting is ignored when performing a regular Build.

## Fields

| Value                                                                                                      | Description                                                               |
| ---------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------- |
| [DevicePortal](/engine/6000.3/script-reference/unityeditor/windowsbuildandrundeploytarget/deviceportal.md) | Runs the app on a remote Windows device using Windows DevicePortal (WDP). |
| [LocalMachine](/engine/6000.3/script-reference/unityeditor/windowsbuildandrundeploytarget/localmachine.md) | Runs the app on the local Windows PC.                                     |
