# WebGLLinkerTarget

> The build format options available when building to WebGL.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public enum WebGLLinkerTarget
```

## Remarks

See [WebGL Player Settings](/engine/6000.3/script-reference/unityeditor/playersettings/webgl.md) documentation for more details.

## Fields

| Value                                                                         | Description                                                                                                                   |
| ----------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------- |
| [Asm](/engine/6000.3/script-reference/unityeditor/webgllinkertarget/asm.md)   | Only asm.js output will be generated. This setting has been deprecated.                                                       |
| [Wasm](/engine/6000.3/script-reference/unityeditor/webgllinkertarget/wasm.md) | Only WebAssembly output will be generated. This will require a browser with WebAssembly support to run the generated content. |
