Init(VisualElement, IUxmlAttributes, CreationContext)
Initialize the traits.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: UnityEditor.UIElements
- Assembly: UnityEditor
public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
Parameters
VisualElement that will be created and populated.
Bag of attributes where the data comes from.
Creation context, unused.