# AssetMonitoringUtilities

> Utility that manages asset monitoring features of UI Toolkit panels.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor.UIElements](/engine/6000.3/script-reference/unityeditor/uielements.md)
* **Assembly:** UnityEditor

```csharp
public static class AssetMonitoringUtilities
```

## Static Methods

| Method                                                                                                                                                        | Description                                                                                                          |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------- |
| [GetResetPanelRenderingOnAssetChange](/engine/6000.3/script-reference/unityeditor/uielements/assetmonitoringutilities/getresetpanelrenderingonassetchange.md) | Gets the state that controls if the panel of the EditorWindow should reset its rendering data when an asset changes. |
| [SetResetPanelRenderingOnAssetChange](/engine/6000.3/script-reference/unityeditor/uielements/assetmonitoringutilities/setresetpanelrenderingonassetchange.md) | Sets the state that controls if the panel of the EditorWindow should reset its rendering data when an asset changes. |
