# fadeOut

> Fade out mip levels to gray color?

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public bool fadeOut { get; set; }
```

### Remarks

Additional Resources: [TextureImporterSettings.mipmapEnabled](/engine/6000.3/script-reference/unityeditor/textureimportersettings/mipmapenabled.md).
