# ToLarger

> Scale to larger power of two.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
ToLarger = 2
```

### Remarks

Additional Resources: [TextureImporter.npotScale](/engine/6000.3/script-reference/unityeditor/textureimporter/npotscale.md).
