# anisoLevel

> Anisotropic filtering level of the texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public int anisoLevel { get; set; }
```

### Remarks

Additional Resources: [Texture.anisoLevel](/engine/6000.3/script-reference/unityengine/texture/anisolevel.md), [texture assets](/engine/6000.3/manual/materials-and-shaders/textures/textures-reference/class-texture-importer.md).
