# anisoLevel

> Anisotropic filtering level of the atlas texture.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Sprites](/engine/6000.3/script-reference/unityeditor/sprites.md)
* **Assembly:** UnityEditor

```csharp
public int anisoLevel
```

### Remarks

Additional Resources: [Texture.anisoLevel](/engine/6000.3/script-reference/unityengine/texture/anisolevel.md).
