# SpeedTreeImporter.MaterialLocation

> Material import location options.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public enum SpeedTreeImporter.MaterialLocation
```

## Remarks

Additional Resources: [SpeedTreeImporter.materialLocation](/engine/6000.3/script-reference/unityeditor/speedtreeimporter/materiallocation-1.md).

## Fields

| Value                                                                                                  | Description                                        |
| ------------------------------------------------------------------------------------------------------ | -------------------------------------------------- |
| [External](/engine/6000.3/script-reference/unityeditor/speedtreeimporter/materiallocation/external.md) | Extract the materials and textures from the model. |
| [InPrefab](/engine/6000.3/script-reference/unityeditor/speedtreeimporter/materiallocation/inprefab.md) | Unity imports materials as sub-assets.             |
