# enableHueByDefault

> Gets and sets a boolean to enable hue variation effect on the imported SpeedTree model.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public bool enableHueByDefault { get; set; }
```

### Remarks

Hue variation varies the color of the model based on its world position, resulting in a more natural forest look. Use this variable to toggle this effect and see [SpeedTreeImporter.hueVariation](/engine/6000.3/script-reference/unityeditor/speedtreeimporter/huevariation.md) to set a variation color.

To change this setting for a specific LOD, see [SpeedTreeImporter.enableHue](/engine/6000.3/script-reference/unityeditor/speedtreeimporter/enablehue.md) and [SpeedTreeImporter.enableSettingOverride](/engine/6000.3/script-reference/unityeditor/speedtreeimporter/enablesettingoverride.md).
