# defaultBillboardShader

> Returns the default SpeedTree billboard shader for the active render pipeline, or null if the asset is a SpeedTree v8 asset.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public Shader defaultBillboardShader { get; }
```
