# ClearShaderMessages(Shader)

> Clear compile time messages for the given shader.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static void ClearShaderMessages(Shader s)
```

### Parameters

**** (\[Shader]\(/engine/6000.3/script-reference/unityengine/shader)):&#x20;
