# keywords

> An array of keywords defining the target of this override.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Shaders](/engine/6000.3/script-reference/unityeditor/shaders.md)
* **Assembly:** UnityEditor

```csharp
public ShaderBuildSettings.KeywordOverrideInfo[] keywords
```

### Remarks

Any shader containing a keyword declaration with the exact keywords defined here will be affected by the override. The array data also defines which keywords are still kept in the build when the override is being applied.
