# KeywordDeclarationOverride()

> Creates a new settings element representing a shader keyword declaration override.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.Shaders](/engine/6000.3/script-reference/unityeditor/shaders.md)
* **Assembly:** UnityEditor

```csharp
public KeywordDeclarationOverride()
```

### Remarks

The created override initially contains no data and requires it to be set directly on the individual fields.
