# label

> Field property label that was selected.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Search](/engine/6000.3/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
public string label { get; }
```

### Remarks

In example `select{p: t:texture, @path}` will set the label to `path`.
