# sceneViewState

> Use SceneView.SceneViewState to set the debug options for the Scene view.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public SceneView.SceneViewState sceneViewState { get; set; }
```
