# sceneSaving

> This event is called before a Scene is saved disk after you have requested the Scene to be saved.

## Definition

* **Type:** Event
* **Namespace:** [UnityEditor.SceneManagement](/engine/6000.3/script-reference/unityeditor/scenemanagement.md)
* **Assembly:** UnityEditor

```csharp
public static event EditorSceneManager.SceneSavingCallback sceneSaving
```

### Remarks

Additional Resources: [EditorSceneManager.SceneSavingCallback](/engine/6000.3/script-reference/unityeditor/scenemanagement/editorscenemanager/scenesavingcallback.md).
