# reflectionProbeBoxProjection

> Whether to use Reflection Probes Box Projection.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Rendering](/engine/6000.3/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor

```csharp
public bool reflectionProbeBoxProjection
```

### Remarks

Enabling or disabling this setting will add or remove the UNITY\_SPECCUBE\_BOX\_PROJECTION shader compiler define.
