# hdrMode

> The format to use for the HDR buffer.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Rendering](/engine/6000.3/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor

```csharp
public CameraHDRMode hdrMode
```

### Remarks

Additional Resources: [CameraHDRMode](/engine/6000.3/script-reference/unityengine/rendering/camerahdrmode.md)
