# SetRenderPipelineGlobalSettingsAsset

> The method sets the association between the given RenderPipeline asset and the RenderPipelineGlobalSettings asset.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Rendering](/engine/6000.3/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor

## SetRenderPipelineGlobalSettingsAsset(Type, RenderPipelineGlobalSettings)

The method sets the association between the given [RenderPipeline](/engine/6000.3/script-reference/unityengine/rendering/renderpipeline.md) asset and the [RenderPipelineGlobalSettings](/engine/6000.3/script-reference/unityengine/rendering/renderpipelineglobalsettings.md) asset.

```csharp
public static void SetRenderPipelineGlobalSettingsAsset(Type renderPipelineType, RenderPipelineGlobalSettings newSettings)
```

### Parameters

**** (\[Type]\(https\://learn.microsoft.com/dotnet/api/system.type)): A valid [RenderPipeline](/engine/6000.3/script-reference/unityengine/rendering/renderpipeline.md) type.**** (\[RenderPipelineGlobalSettings]\(/engine/6000.3/script-reference/unityengine/rendering/renderpipelineglobalsettings)): A valid instance of the [RenderPipelineGlobalSettings](/engine/6000.3/script-reference/unityengine/rendering/renderpipelineglobalsettings.md) asset to create the association or null to remove the association.

## SetRenderPipelineGlobalSettingsAsset\<T>(RenderPipelineGlobalSettings)

The method sets the association between the given [RenderPipeline](/engine/6000.3/script-reference/unityengine/rendering/renderpipeline.md) asset and the [RenderPipelineGlobalSettings](/engine/6000.3/script-reference/unityengine/rendering/renderpipelineglobalsettings.md) asset.

```csharp
public static void SetRenderPipelineGlobalSettingsAsset<T>(RenderPipelineGlobalSettings newSettings) where T : RenderPipeline
```

### Parameters

**** (\[RenderPipelineGlobalSettings]\(/engine/6000.3/script-reference/unityengine/rendering/renderpipelineglobalsettings)): A valid instance of the [RenderPipelineGlobalSettings](/engine/6000.3/script-reference/unityengine/rendering/renderpipelineglobalsettings.md) asset to create the association or null to remove the association.
