# GetTierSettings

> Returns TierSettings for a given build target and graphics tier.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Rendering](/engine/6000.3/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor

## GetTierSettings(BuildTargetGroup, GraphicsTier)

Returns [TierSettings](/engine/6000.3/script-reference/unityeditor/rendering/tiersettings.md) for a given build target and [graphics tier](/engine/6000.3/manual/render-pipelines/built-in-render-pipeline/built-in-graphics-quality-settings/graphics-tiers.md).

```csharp
public static TierSettings GetTierSettings(BuildTargetGroup target, GraphicsTier tier)
```

### Parameters

**** (\[BuildTargetGroup]\(/engine/6000.3/script-reference/unityeditor/buildtargetgroup)): **** (\[GraphicsTier]\(/engine/6000.3/script-reference/unityengine/rendering/graphicstier)):&#x20;

### Returns

| Type                                                                                  | Description |
| ------------------------------------------------------------------------------------- | ----------- |
| [TierSettings](/engine/6000.3/script-reference/unityeditor/rendering/tiersettings.md) |             |

### Remarks

**Note:** Graphics tiers and tier settings are only supported in the Built-in Render Pipeline.

Additional Resources: [Graphics tiers](/engine/6000.3/manual/render-pipelines/built-in-render-pipeline/built-in-graphics-quality-settings/graphics-tiers.md), [GraphicsTier](/engine/6000.3/script-reference/unityengine/rendering/graphicstier.md), [TierSettings](/engine/6000.3/script-reference/unityeditor/rendering/tiersettings.md).

## GetTierSettings(NamedBuildTarget, GraphicsTier)

Returns [TierSettings](/engine/6000.3/script-reference/unityeditor/rendering/tiersettings.md) for a given build target and [graphics tier](/engine/6000.3/manual/render-pipelines/built-in-render-pipeline/built-in-graphics-quality-settings/graphics-tiers.md).

```csharp
public static TierSettings GetTierSettings(NamedBuildTarget target, GraphicsTier tier)
```

### Parameters

**** (\[NamedBuildTarget]\(/engine/6000.3/script-reference/unityeditor/build/namedbuildtarget)): **** (\[GraphicsTier]\(/engine/6000.3/script-reference/unityengine/rendering/graphicstier)):&#x20;

### Returns

| Type                                                                                  | Description |
| ------------------------------------------------------------------------------------- | ----------- |
| [TierSettings](/engine/6000.3/script-reference/unityeditor/rendering/tiersettings.md) |             |

### Remarks

**Note:** Graphics tiers and tier settings are only supported in the Built-in Render Pipeline.

Additional Resources: [Graphics tiers](/engine/6000.3/manual/render-pipelines/built-in-render-pipeline/built-in-graphics-quality-settings/graphics-tiers.md), [GraphicsTier](/engine/6000.3/script-reference/unityengine/rendering/graphicstier.md), [TierSettings](/engine/6000.3/script-reference/unityeditor/rendering/tiersettings.md).
