# columnTotalTime

> The CPU time in milliseconds that Unity spends in a sample, including the time from child samples.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Profiling](/engine/6000.3/script-reference/unityeditor/profiling.md)
* **Assembly:** UnityEditor

```csharp
public const int columnTotalTime = 5
```

### Remarks

**Note:** If [inverted mode](/engine/6000.3/script-reference/unityeditor/profiling/hierarchyframedataview/viewmodes/inverthierarchy.md) is active, for non-root items, this value represents the part of their parent's `columnTotalTime` that their sample stacks contain.
