# PrefabInstanceStatus

> Enum with status about whether a Prefab instance is properly connected to its asset.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public enum PrefabInstanceStatus
```

## Fields

| Value                                                                                            | Description                                           |
| ------------------------------------------------------------------------------------------------ | ----------------------------------------------------- |
| [Connected](/engine/6000.3/script-reference/unityeditor/prefabinstancestatus/connected.md)       | The Prefab instance is connected to its Prefab Asset. |
| [MissingAsset](/engine/6000.3/script-reference/unityeditor/prefabinstancestatus/missingasset.md) | The Prefab instance is missing its Prefab Asset.      |
| [NotAPrefab](/engine/6000.3/script-reference/unityeditor/prefabinstancestatus/notaprefab.md)     | The object is not part of a Prefab instance.          |
