# showUnitySplashScreen

> Should the builtin Unity splash screen be shown?

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Deprecated.** Use PlayerSettings.SplashScreen.show instead

```csharp
public static bool showUnitySplashScreen { get; set; }
```

### Remarks

When set to true, the Unity splash screen appears before your first level is loaded and run.
