# SetVirtualTexturingSupportEnabled(bool)

> Enable virtual texturing.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static void SetVirtualTexturingSupportEnabled(bool enabled)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): True to enable, false to disable.

### Remarks

This is  the user prefered state excluding platform support.
