# SetIconsForTargetGroup

> BuildTargetGroup is marked for deprecation in the future. Use PlayerSettings.SetIcons instead.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

## SetIconsForTargetGroup(BuildTargetGroup, Texture2D\[], IconKind)

[BuildTargetGroup](/engine/6000.3/script-reference/unityeditor/buildtargetgroup.md) is marked for deprecation in the future. Use [PlayerSettings.SetIcons](/engine/6000.3/script-reference/unityeditor/playersettings/seticons.md) instead.

> **Warning:**
>
> **Deprecated.** Use SetIcons(NamedBuildTarget, Texture2D\[], IconKind) instead

```csharp
public static void SetIconsForTargetGroup(BuildTargetGroup platform, Texture2D[] icons, IconKind kind)
```

### Parameters

**** (\[BuildTargetGroup]\(/engine/6000.3/script-reference/unityeditor/buildtargetgroup)): **** (\[Texture2D\[]]\(/engine/6000.3/script-reference/unityengine/texture2d)): **** (\[IconKind]\(/engine/6000.3/script-reference/unityeditor/iconkind)):&#x20;

### Remarks

Behavior is the same as [PlayerSettings.SetIcons](/engine/6000.3/script-reference/unityeditor/playersettings/seticons.md).

## SetIconsForTargetGroup(BuildTargetGroup, Texture2D\[])

[BuildTargetGroup](/engine/6000.3/script-reference/unityeditor/buildtargetgroup.md) is marked for deprecation in the future. Use [PlayerSettings.SetIcons](/engine/6000.3/script-reference/unityeditor/playersettings/seticons.md) instead.

> **Warning:**
>
> **Deprecated.** Use SetIcons(NamedBuildTarget, Texture2D\[], IconKind) instead

```csharp
public static void SetIconsForTargetGroup(BuildTargetGroup platform, Texture2D[] icons)
```

### Parameters

**** (\[BuildTargetGroup]\(/engine/6000.3/script-reference/unityeditor/buildtargetgroup)): **** (\[Texture2D\[]]\(/engine/6000.3/script-reference/unityengine/texture2d)):&#x20;

### Remarks

Behavior is the same as [PlayerSettings.SetIcons](/engine/6000.3/script-reference/unityeditor/playersettings/seticons.md).
