# resetResolutionOnWindowResize

> Indicates whether to reset the application's screen resolution when the native window size changes.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool resetResolutionOnWindowResize { get; set; }
```

### Remarks

When enabled, if the native window size changes, Unity sets the application's screen resolution to match the new native window size. If you set the **Resolution Scaling Mode** Player Setting to **Fixed DPI**, Unity recalculates the resolution based on the **Fixed DPI** Player Setting property.

This property is relevant for iOS and Android devices.
