# graphicsJobMode

> Selects the graphics job mode to use on platforms that support Native, Legacy and Split graphics jobs.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static GraphicsJobMode graphicsJobMode { get; set; }
```

### Remarks

(Additional Resources: [GraphicsJobMode](/engine/6000.3/script-reference/unityeditor/graphicsjobmode.md).)
