# enableMetalAPIValidation

> Enables Metal API validation in the Editor.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool enableMetalAPIValidation { get; set; }
```

### Remarks

When this option is set and the current graphics API is Metal, the usage of the Metal API is validated in the editor and any issues are reported to console.
