# removeConstantScaleCurves

> Removes constant animation curves with values identical to the object initial scale value.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public bool removeConstantScaleCurves { get; set; }
```

### Remarks

The FBX transform stack includes transform pivots that can be used to offset rotation and scaling transformations. When importing FBX content to Unity, transforms and animations are converted into a simpler transform stack and this operation can create additional animation curves. Enable this property to remove unnecessary scale curves.
