# normalCalculationMode

> Normal generation options for ModelImporter.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public ModelImporterNormalCalculationMode normalCalculationMode { get; set; }
```

### Remarks

Normals can be calculated by Unity using several methods. They can be either unweighted or weighted by area, angle or both.

This setting is only used when normalImportMode is set to Calculate.

Additional Resources: [ModelImporterNormals](/engine/6000.3/script-reference/unityeditor/modelimporternormals.md).
