# GetTexturePropertyCustomArea(Rect)

> Returns the free rect below the label and before the large thumb object field. Is used for e.g. tiling and offset properties.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public Rect GetTexturePropertyCustomArea(Rect position)
```

### Parameters

**** (\[Rect]\(/engine/6000.3/script-reference/unityengine/rect)): The total rect of the texture property.

### Returns

| Type                                                        | Description |
| ----------------------------------------------------------- | ----------- |
| [Rect](/engine/6000.3/script-reference/unityengine/rect.md) |             |
