# CalculateLODGroupBoundingBox(LODGroup)

> Recalculate the bounding region for the given LODGroup.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static void CalculateLODGroupBoundingBox(LODGroup group)
```

### Parameters

**** (\[LODGroup]\(/engine/6000.3/script-reference/unityengine/lodgroup)):&#x20;
