AsInteger()
Convenience function to convert to integer.
Read time 1 minuteLast updated 23 days ago
Definition
- Type: Method
- Namespace: UnityEditor.iOS.Xcode
- Assembly: UnityEditor.iOS.Extensions.Xcode
public int AsInteger()
Returns
Type | Description |
|---|---|
| int | The value of the integer element. |
Remarks
The method is equivalent to . Throws exception if the element is not PlistElementInteger.
((PlistElementInteger) el).valueExamples
using System;using System.Collections.Generic;using UnityEditor;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class PlistElementAsIntegerExample{ [PostProcessBuild] public static void AsIntegerExample(BuildTarget buildTarget, string pathToBuiltProject) { if (buildTarget == BuildTarget.iOS) { // Read the contents of the Info.plist file that was generated during the build string plistPath = pathToBuiltProject + "/Info.plist"; PlistDocument plist = new PlistDocument(); plist.ReadFromFile(plistPath); // Get root plist element PlistElementDict rootDict = plist.root; // Retrieve the "UIDeviceFamily" entry and convert it to "int" using the helper AsInteger method int deviceFamily = rootDict["UIDeviceFamily"].AsInteger(); // Check if both iPhones and iPads are supported if (deviceFamily == 2) { // Do something } // If you make any changes, don't forget to save them to the Info.plist file plist.WriteToFile(plistPath); } }}