# AddRemotePackageFrameworkToProject(string, string, string, bool)

> Adds a remote package framework dependency for the specified target.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.iOS.Xcode](/engine/6000.3/script-reference/unityeditor/ios/xcode.md)
* **Assembly:** UnityEditor.iOS.Extensions.Xcode

```csharp
public void AddRemotePackageFrameworkToProject(string targetGuid, string name, string packageGuid, bool weak)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The GUID of the target, such asthe one returned by [PBXProject.TargetGuidByName](/engine/6000.3/script-reference/unityeditor/ios/xcode/pbxproject/targetguidbyname.md).**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The name of the remote package.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The GUID of the remote package reference.**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): Whether to set the framework as optional (i.e. weakly linked). When this is true, it means the framework is optional. When this is false, it means the framework is required.

### Examples

```csharp
using UnityEditor;
using System.IO;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class Sample_AddRemotePackageFrameworkToProject  
{
    [PostProcessBuild]
    public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject)
    {

        // Stop processing if build target is not iOS
        if (buildTarget != BuildTarget.iOS)
            return;

        // Initialize PBXProject
        string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject);
        PBXProject pbxProject = new PBXProject();
        pbxProject.ReadFromFile(projectPath);

        // Get the GUID you want to add the package to
        string mainTargetGuid = pbxProject.GetUnityMainTargetGuid();

        // Get the remote package GUID
        string packageGuid = pbxProject.AddRemotePackageReferenceAtVersionUpToNextMinor("https://github.com/apple/swift-system.git", "1.1.0");

        // Add the Remote Package to the Xcode project
        pbxProject.AddRemotePackageFrameworkToProject(pbxProject.GetUnityMainTargetGuid(), "SystemPackage", packageGuid, false);

        // Apply changes to the pbxproj file
        pbxProject.WriteToFile(projectPath);
    }
}
```
