# contextMenuText

> If this is set then it is used for the context menu for toggling visibility, if not set then the::headerContent is used.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.3/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor

```csharp
public string contextMenuText
```

### Remarks

This is usefull if the header content only contains an icon or if another text is wanted in the context menu that are shown in the column header.
