# HandleUtility.ResolvePickingWithWorldPositionCallback

> The delegate type to return from HandleUtility.RenderPickingCallback through the RenderPickingResult.resolverWithWorldPos member, with the additional world space position and depth information of where the click occurred.

## Definition

* **Type:** Delegate
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public delegate Object HandleUtility.ResolvePickingWithWorldPositionCallback(int localPickingIndex, Vector3 worldPos, float depth)
```

## Remarks

Additional Resources: [RenderPickingResult](/engine/6000.3/script-reference/unityeditor/renderpickingresult.md).
