# use3dIcons

> Determines whether icons in the Scene View are a fixed size (false) or scaled relative to distance from the camera and GizmoUtility.iconSize.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool use3dIcons { get; set; }
```
