# edgeControl

> The VisualElement child of Edge that draws the lines and does the hit detection.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Experimental.GraphView](/engine/6000.3/script-reference/unityeditor/experimental/graphview.md)
* **Assembly:** UnityEditor

```csharp
public EdgeControl edgeControl { get; }
```
